Raw Wildmeat
Common food, item level 10, per the game files of Hytale 0.7.7. Instantly restores 5% health.
ID
Food_Wildmeat_RawGive
/give Food_Wildmeat_RawGives one to yourself. Needs permission to use /give.Full stack
/give Food_Wildmeat_Raw --quantity=25Gives 25, a full stack.Overview
| ID | Food_Wildmeat_Raw |
|---|---|
| Category | Food and fish |
| Type | Food |
| Quality | Common |
| Item level | 10 |
| Max stack | 25 |
| Counts as |
|
| Placeable block | Yes |
Effects
| Food instant heal T1 | Restores 5% of max Health at once. |
|---|
From the effect's own settings in the game files. Percent amounts are of the stat's full bar.
Used to craft (4)
"As Any …" rows take any item of that resource type, this one included.
Where to find Raw Wildmeat
| Source | Kind | Chance | Amount |
|---|---|---|---|
| Mob | 100% | 4–8 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 2–3 | |
| Mob | 100% | 2–3 | |
| Mob | 100% | 2–3 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 4–8 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 2–3 | |
| Mob | 100% | 2–3 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1 | |
| Mob | 100% | 2–3 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1 | |
| Mob | 100% | 2–3 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 1–2 | |
| Mob | 100% | 2–3 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1 | |
| Mob | 100% | 1 | |
| Grooble | NPC drop list | 100% | 1–2 |
| Slothian | NPC drop list | 100% | 1–20 |
| Wildlife | NPC drop list | 100% | 1 |
| Wolf White | NPC drop list | 100% | 1 |
| Bramblekin | NPC drop list | 50% | 1–4 |
| Zone 1 Trork Tier 1 | Prefab loot | 19.7% | 1–4 |
| Zone 1 Trork Tier 2 | Prefab loot | 19.7% | 1–6 |
| Zone 3 Trork Tier 1 | Prefab loot | 19.7% | 1–4 |
| Zone 3 Trork Tier 2 | Prefab loot | 19.7% | 1–6 |
| Zone 1 Trork Tier 3 | Prefab loot | 19.4% | 2–8 |
| Zone 3 Trork Tier 3 | Prefab loot | 19.4% | 2–8 |
Drop lists per the 0.7.7 game files. Chance is per kill or break, for at least one. Lists not tied to a mob are used by containers, crops, plants, blocks or structures ("prefab loot"); the files we read don't say which one, so the list's own name is shown.