Molerat

Hostile, critter, 61 health, per the game files of Hytale 0.7.7.

Overview

IDMolerat
Health61
Attitude to playersHostile
Attitude groupPredators
TameableNo
Bestiary categoryCritter
Based onPredator

Where Molerat spawns

WhereMap regionsWhenLightSpawn
Emerald Wilds: caves, forestsSeedling WoodsAny timeDark: light up to 2%Spawner
Emerald Wilds: caves, swampsThe Fens, Cinder WastesAny timeDark: light up to 2%Spawner
Emerald Wilds: mineshaftsDrifting Plains, Seedling Woods, The FensAny timeDark: light up to 7%Spawner

Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.

Drops (2)

ItemChanceAmount
Raw Wildmeat100%1–2
Light Hide100%1

Drop list Drop_Molerat, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.