Duck

No set attitude, avian, 25 health, per the game files of Hytale 0.7.7.

Overview

IDDuck
Health25
Attitude to playersNot set
TameableNo
Bestiary categoryAvian
Based onBirds passive

Where Duck spawns

WhereMap regionsWhenLightSpawn
Emerald Wilds: autumnThe FensDay (sunrise to sunset)AnyWild, in groups
Emerald Wilds: azureThe FensDay (sunrise to sunset)AnyWild, in groups
Emerald Wilds: forestsDrifting Plains, Seedling Woods, The FensDay (sunrise to sunset)AnyWild, in groups
Emerald Wilds: plainsFirst Gate of the Echo, Temple, Drifting Plains, Seedling Woods, The FensDay (sunrise to sunset)AnyWild, in groups

Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.

Drops (2)

ItemChanceAmount
Raw Wildmeat100%1
Red Feathers100%1–2

Drop list Drop_Duck, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.

Other versions

MobHealth
Duck (Temple)18

Roles the game also calls Duck, each with its own stats.