Copper Mace

Common mace, item level 10, per the game files of Hytale 0.7.7. Part of the Copper material family.

IDWeapon_Mace_Copper
Give/give Weapon_Mace_CopperGives one to yourself. Needs permission to use /give.

Overview

IDWeapon_Mace_Copper
CategoryWeapons
TypeMace
QualityCommon
Item level10
Durability200
Placeable blockNo
MaterialCopper

Attack damage

AttackPhysical
Swing left23
Swing right23
Swing up left23
Swing left charged33
Swing right charged33
Swing up left charged33
Groundslam74

Base damage per hit from the item's interaction settings, before armor and buffs. Names are the game's own attack ids.

Crafting recipe

Crafting tree

Base materials
Benches
Crafting steps2

From raw materials with the first recipe at each step.

Salvages into

GivesBenchTime
4 s

Where to find Copper Mace

SourceKindChanceAmount
Portals OasisPrefab loot2.35%1
Zone 2 Encounters Tier 3Prefab loot2.35%1
Zone 2 Undead Tier 3Prefab loot2.35%1
Zone 3 Encounters Tier 1Prefab loot2.35%1
Zone 3 Kweebec Tier 1Prefab loot2.35%1
Zone 3 Outlander Tier 1Prefab loot2.35%1
Zone 3 Trork Tier 1Prefab loot2.35%1
Zone 3 Undead Tier 1Prefab loot2.35%1
Zone 2 Encounters Tier 4Prefab loot2.23%1
Zone 3 Encounters Tier 2Prefab loot2.23%1
Zone 3 Kweebec Tier 2Prefab loot2.23%1
Zone 3 Outlander Tier 2Prefab loot2.23%1
Zone 3 Trork Tier 2Prefab loot2.23%1
Zone 3 Undead Tier 2Prefab loot2.23%1
Zone 1 Encounters Tier 4Prefab loot0.9%1
Zone 2 Encounters Tier 2Prefab loot0.9%1
Zone 2 Feran Tier 2Prefab loot0.9%1
Zone 2 Undead Tier 2Prefab loot0.9%1
Zone 1 Encounters Tier 2Prefab loot0.67%1
Zone 1 Goblin Tier 2Prefab loot0.67%1
Zone 1 Kweebec Tier 2Prefab loot0.67%1
Zone 1 Trork Tier 2Prefab loot0.67%1
Zone 1 Undead Tier 2Prefab loot0.67%1
Zone 1 Encounters Tier 3Prefab loot0.65%1
Zone 1 Goblin Tier 3Prefab loot0.65%1
Zone 1 Kweebec Tier 3Prefab loot0.65%1
Zone 1 Trork Tier 3Prefab loot0.65%1
Zone 1 Undead Tier 3Prefab loot0.65%1
Zone 2 Encounters Tier 1Prefab loot0.65%1
Zone 2 Feran Tier 1Prefab loot0.65%1
Zone 2 Undead Tier 1Prefab loot0.65%1

Drop lists per the 0.7.7 game files. Chance is per kill or break, for at least one. Lists not tied to a mob are used by containers, crops, plants, blocks or structures ("prefab loot"); the files we read don't say which one, so the list's own name is shown.