Copper Ore
Ore, item level 10, per the game files of Hytale 0.7.7. Part of the Copper material family.
ID
Ore_CopperGive
/give Ore_CopperGives one to yourself. Needs permission to use /give.Full stack
/give Ore_Copper --quantity=25Gives 25, a full stack.Overview
| ID | Ore_Copper |
|---|---|
| Category | Ores |
| Type | Ore |
| Item level | 10 |
| Max stack | 25 |
| Placeable block | No |
| Material | Copper |
Used to craft (1)
| Item | Uses | Bench | Other ingredients |
|---|---|---|---|
| Copper Ingot | 1 | – |
Salvaged from (20)
| Items |
|---|
Taking any of these apart at the Salvager's Workbench gives some back.
Blocks that give Copper Ore (3)
| Block | How | Chance | Amount |
|---|---|---|---|
| Copper Ore - Sandstone | Break | 100% | 1 |
| Copper Ore - Shale | Break | 100% | 1 |
| Copper Ore - Stone | Break | 100% | 1 |
From each block's gathering settings in the 0.7.7 game files. Chance is per block, for at least one.
Where to find Copper Ore
| Source | Kind | Chance | Amount |
|---|---|---|---|
| Mob | 75% | 1–2 | |
| Mob | 15% | 4–6 | |
| Trork Camp Chest | Objective loot | 100% | 1 |
| Goblin Thief | NPC drop list | 50% | 1–4 |
| Zone 1 Encounters Tier 1 | Prefab loot | 38.7% | 1–9 |
| Zone 1 Goblin Tier 1 | Prefab loot | 38.7% | 1–9 |
| Zone 1 Kweebec Tier 1 | Prefab loot | 38.7% | 1–9 |
| Zone 1 Trork Tier 1 | Prefab loot | 38.7% | 1–9 |
| Zone 1 Undead Tier 1 | Prefab loot | 38.7% | 1–9 |
| Zone 1 Encounters Tier 2 | Prefab loot | 36.5% | 1–12 |
| Zone 1 Goblin Tier 2 | Prefab loot | 36.5% | 1–12 |
| Zone 1 Kweebec Tier 2 | Prefab loot | 36.5% | 1–12 |
| Zone 1 Trork Tier 2 | Prefab loot | 36.5% | 1–12 |
| Zone 1 Undead Tier 2 | Prefab loot | 36.5% | 1–12 |
| Zone 1 Encounters Tier 3 | Prefab loot | 33.2% | 2–16 |
| Zone 1 Goblin Tier 3 | Prefab loot | 33.2% | 2–16 |
| Zone 1 Kweebec Tier 3 | Prefab loot | 33.2% | 2–16 |
| Zone 1 Trork Tier 3 | Prefab loot | 33.2% | 2–16 |
| Zone 1 Undead Tier 3 | Prefab loot | 33.2% | 2–16 |
Drop lists per the 0.7.7 game files. Chance is per kill or break, for at least one. Lists not tied to a mob are used by containers, crops, plants, blocks or structures ("prefab loot"); the files we read don't say which one, so the list's own name is shown.