Crude Mace
Common mace, item level 8, per the game files of Hytale 0.7.7.
ID
Weapon_Mace_CrudeGive
/give Weapon_Mace_CrudeGives one to yourself. Needs permission to use /give.Overview
| ID | Weapon_Mace_Crude |
|---|---|
| Category | Weapons |
| Type | Mace |
| Quality | Common |
| Item level | 8 |
| Durability | 120 |
| Placeable block | No |
Attack damage
| Attack | Physical |
|---|---|
| Swing left | 19 |
| Swing right | 19 |
| Swing up left | 19 |
| Swing left charged | 26 |
| Swing right charged | 26 |
| Swing up left charged | 26 |
| Groundslam | 59 |
Base damage per hit from the item's interaction settings, before armor and buffs. Names are the game's own attack ids.
Crafting recipe
Salvages into
| Gives | Bench | Time |
|---|---|---|
| 4 s |
Where to find Crude Mace
| Source | Kind | Chance | Amount |
|---|---|---|---|
| Zone 1 Encounters Tier 1 | Prefab loot | 3.77% | 1 |
| Zone 1 Goblin Tier 1 | Prefab loot | 3.77% | 1 |
| Zone 1 Kweebec Tier 1 | Prefab loot | 3.77% | 1 |
| Zone 1 Trork Tier 1 | Prefab loot | 3.77% | 1 |
| Zone 1 Undead Tier 1 | Prefab loot | 3.77% | 1 |
| Zone 1 Encounters Tier 2 | Prefab loot | 3.37% | 1 |
| Zone 1 Goblin Tier 2 | Prefab loot | 3.37% | 1 |
| Zone 1 Kweebec Tier 2 | Prefab loot | 3.37% | 1 |
| Zone 1 Trork Tier 2 | Prefab loot | 3.37% | 1 |
| Zone 1 Undead Tier 2 | Prefab loot | 3.37% | 1 |
| Zone 1 Encounters Tier 3 | Prefab loot | 3.23% | 1 |
| Zone 1 Goblin Tier 3 | Prefab loot | 3.23% | 1 |
| Zone 1 Kweebec Tier 3 | Prefab loot | 3.23% | 1 |
| Zone 1 Trork Tier 3 | Prefab loot | 3.23% | 1 |
| Zone 1 Undead Tier 3 | Prefab loot | 3.23% | 1 |
| Zone 2 Encounters Tier 1 | Prefab loot | 3.23% | 1 |
| Zone 2 Feran Tier 1 | Prefab loot | 3.23% | 1 |
| Zone 2 Undead Tier 1 | Prefab loot | 3.23% | 1 |
| Zone 1 Encounters Tier 4 | Prefab loot | 3% | 1 |
| Zone 2 Encounters Tier 2 | Prefab loot | 3% | 1 |
| Zone 2 Feran Tier 2 | Prefab loot | 3% | 1 |
| Zone 2 Undead Tier 2 | Prefab loot | 3% | 1 |
Drop lists per the 0.7.7 game files. Chance is per kill or break, for at least one. Lists not tied to a mob are used by containers, crops, plants, blocks or structures ("prefab loot"); the files we read don't say which one, so the list's own name is shown.