Frog (Temple Orange)
Neutral, critter, 1 health, per the game files of Hytale 0.7.7.
Overview
| ID | Temple_Frog_Orange |
|---|---|
| Health | 1 |
| Attitude to players | Neutral |
| Tameable | No |
| Bestiary category | Critter |
| Based on | Temple |
Where Frog spawns
| Where | Map regions | When | Light | Spawn |
|---|---|---|---|---|
| Instance forgotten temple | – | When the structure loads | Any | Structure |
Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.
Other versions
| Mob | Health |
|---|---|
| Frog (Blue) | 15 |
| Frog (Green) | 15 |
| Frog (Temple Blue) | 1 |
| Frog (Temple Green) | 1 |
Roles the game also calls Frog, each with its own stats.