Frog (Green)
Hostile, critter, 15 health, per the game files of Hytale 0.7.7.
Overview
| ID | Frog_Green |
|---|---|
| Health | 15 |
| Attitude to players | Hostile |
| Attitude group | Critters |
| Tameable | No |
| Bestiary category | Critter |
| Based on | Beasts passive critter |
Where Frog spawns
| Where | Map regions | When | Light | Spawn |
|---|---|---|---|---|
| Emerald Wilds: plains | First Gate of the Echo, Temple, Drifting Plains, Seedling Woods, The Fens | Day (sunrise to sunset) | Any | Wild |
| Emerald Wilds: swamps | The Fens | Any time | Any | Wild |
Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.
Other versions
Roles the game also calls Frog, each with its own stats.