Cave Spider

Hostile, predator, 120 health, per the game files of Hytale 0.7.7.

Overview

IDSpider_Cave
Health120
Attitude to playersHostile
Attitude groupSpider
TameableNo
Bestiary categoryPredator
Based onSpider

Where Cave Spider spawns

WhereMap regionsWhenLightSpawn
Emerald Wilds: caves, forestsSeedling WoodsAny timeDark: light up to 2%Spawner
Emerald Wilds: caves, spidersFirst Gate of the Echo, Temple, Drifting Plains, Seedling Woods, The FensAny timeDark: light up to 2%Spawner
Emerald Wilds: caves, swampsThe Fens, Cinder WastesAny timeDark: light up to 2%Spawner
Emerald Wilds: mineshaftsDrifting Plains, Seedling Woods, The FensAny timeDark: light up to 7%Spawner
Whisperfrost Frontiers: caves, forestsBoreal ReachAny timeDark: light up to 2%Spawner
Whisperfrost Frontiers: caves, glacialThe EverfrostAny timeDark: light up to 2%Spawner
Instance dungeon goblin–When the structure loadsAnyStructure
Structures–When the structure loadsAnyStructure

Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.

Drops (2)

ItemChanceAmount
Venom Sac100%1
Spider Silk60%1

Drop list Drop_Spider_Cave, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.

Other versions

Roles the game also calls Cave Spider, each with its own stats.