Cave Spider (Ambush)
Hostile, predator, 120 health, per the game files of Hytale 0.7.7.
Overview
| ID | Spider_Cave_Ambush |
|---|---|
| Health | 120 |
| Attitude to players | Hostile |
| Attitude group | Spider |
| Tameable | No |
| Bestiary category | Predator |
| Based on | Spider cave |
Where Cave Spider spawns
| Where | Map regions | When | Light | Spawn |
|---|---|---|---|---|
| Structures | – | When the structure loads | Any | Structure |
Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.
Drops (2)
| Item | Chance | Amount |
|---|---|---|
| Venom Sac | 100% | 1 |
| Spider Silk | 60% | 1 |
Drop list Drop_Spider_Cave, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.
Other versions
| Mob | Health |
|---|---|
| Cave Spider | 120 |
| Cave Spider (Spiderling) | 10 |
Roles the game also calls Cave Spider, each with its own stats.