Incandescent Skeleton Footman

Hostile, undead, 103 health, per the game files of Hytale 0.7.7.

Overview

IDSkeleton_Incandescent_Footman
Health103
Attitude to playersHostile
Attitude groupEmpty
TameableNo
Bestiary categoryUndead
Based onIntelligent

Weapons

Carries

Where Incandescent Skeleton Footman spawns

WhereMap regionsWhenLightSpawn
Undead–When the structure loadsAnyStructure
Undead skeleton incandescent–When the structure loadsAnyStructure

Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.

Drops (2)

ItemChanceAmount
Cindercloth Scraps100%1–3
Essence of Fire100%1–2

Drop list Drop_Skeleton_Incandescent_Footman, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.

Other versions

Roles the game also calls Incandescent Skeleton Footman, each with its own stats.