Burnt Zombie
Hostile, undead, 126 health, per the game files of Hytale 0.7.7.
Overview
| ID | Zombie_Burnt |
|---|---|
| Health | 126 |
| Attitude to players | Hostile |
| Attitude group | Predators |
| Tameable | No |
| Bestiary category | Undead |
| Based on | Predator |
Where Burnt Zombie spawns
| Where | Map regions | When | Light | Spawn |
|---|---|---|---|---|
| Devastated Lands: volcanoes | Cinder Wastes, Charred Woodlands | Day (sunrise to sunset) | Any | Wild |
| Devastated Lands: caves | Cinder Wastes, Charred Woodlands | Any time | Dark: light up to 2% | Spawner |
Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.
Drops (2)
| Item | Chance | Amount |
|---|---|---|
| Cindercloth Scraps | 100% | 1–3 |
| Essence of Fire | 100% | 1–2 |
Drop list Drop_Zombie_Burnt, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.