Sandswept Skeleton Mage (Wander)

Hostile, undead, 49 health, per the game files of Hytale 0.7.7.

Overview

IDSkeleton_Sand_Mage_Wander
Health49
Attitude to playersHostile
Attitude groupEmpty
TameableNo
Bestiary categoryUndead
Based onSkeleton sand mage

Weapons

Carries

Where Sandswept Skeleton Mage spawns

WhereMap regionsWhenLightSpawn
Howling Sands: desertsShore (Howling Sands), Badlands, Desolate BasinAny timeAnyWild, in groups
Howling Sands: oasisBadlands, Desolate BasinAny timeAnyWild, in groups

Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.

Drops (3)

ItemChanceAmount
Bone Fragments100%1–2
Cyan Crystal Shards100%15–30
Linen Scraps100%1–3

Drop list Drop_Skeleton_Sand_Mage, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.

Other versions

Roles the game also calls Sandswept Skeleton Mage, each with its own stats.