Skeleton Fighter (Wander)

Hostile, undead, 70 health, per the game files of Hytale 0.7.7.

Overview

IDSkeleton_Fighter_Wander
Health70
Attitude to playersHostile
Attitude groupEmpty
TameableNo
Bestiary categoryUndead
Based onSkeleton fighter

Where Skeleton Fighter spawns

WhereMap regionsWhenLightSpawn
Emerald Wilds: autumnThe FensAny timeAnyWild, in groups
Emerald Wilds: azureThe FensAny timeAnyWild, in groups
Emerald Wilds: forestsDrifting Plains, Seedling Woods, The FensAny timeAnyWild, in groups
Emerald Wilds: mountainsDrifting Plains, Seedling Woods, The FensAny timeAnyWild, in groups
Emerald Wilds: plainsFirst Gate of the Echo, Temple, Drifting Plains, Seedling Woods, The FensAny timeAnyWild, in groups
Emerald Wilds: swampsThe FensAny timeAnyWild, in groups
Whisperfrost Frontiers: forestsFrostmarch Tundra, Boreal ReachAny timeAnyWild, in groups
Whisperfrost Frontiers: mountainsFrostmarch Tundra, Boreal ReachAny timeAnyWild, in groups

Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.

Drops (3)

ItemChanceAmount
Bone Fragments100%1–2
Linen Scraps100%1–2
Scrap Sword10%1

Drop list Drop_Skeleton_Fighter, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.

Other versions

Roles the game also calls Skeleton Fighter, each with its own stats.