Scarak Louse
Neutral, scarak, 21 health, per the game files of Hytale 0.7.7.
Overview
| ID | Scarak_Louse |
|---|---|
| Health | 21 |
| Attitude to players | Neutral |
| Attitude group | Scarak |
| Tameable | No |
| Bestiary category | Scarak |
| Based on | Scarak louse |
Where Scarak Louse spawns
| Where | Map regions | When | Light | Spawn |
|---|---|---|---|---|
| Howling Sands: caves, deserts | Desolate Basin | Any time | Dark: light up to 2% | Spawner |
| Howling Sands: caves, scrub | Badlands | Any time | Dark: light up to 2% | Spawner |
Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.
Drops (1)
| Item | Chance | Amount |
|---|---|---|
| Sturdy Chitin | 30% | 1 |
Drop list Drop_Scarak_Louse, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.
Other versions
| Mob | Health |
|---|---|
| Scarak Louse (Dungeon) | 21 |
Roles the game also calls Scarak Louse, each with its own stats.