Black Piranha
Hostile, freshwater, 45 health, per the game files of Hytale 0.7.7.
Overview
| ID | Piranha_Black |
|---|---|
| Health | 45 |
| Attitude to players | Hostile |
| Tameable | No |
| Bestiary category | Freshwater |
| Based on | Swimming aggressive |
Where Black Piranha spawns
| Where | Map regions | When | Light | Spawn |
|---|---|---|---|---|
| Emerald Wilds: azure | The Fens | Sunrise to midnight | Any | Wild, in groups |
| Emerald Wilds: swamps | The Fens | Sunrise to midnight | Any | Wild, in groups |
| Howling Sands: deserts | Shore (Howling Sands), Badlands, Desolate Basin | Sunrise to midnight | Any | Wild, in groups |
| Howling Sands: oasis | Badlands, Desolate Basin | Sunrise to midnight | Any | Wild, in groups |
| Portals oasis | – | Day (sunrise to sunset) | Any | Wild, in groups |
| Whisperfrost Frontiers: caves, volcanic, tier 1 | Frostmarch Tundra | Any time | Dark: light up to 7% | Spawner |
| Whisperfrost Frontiers: caves, volcanic, tier 2 | Boreal Reach | Any time | Dark: light up to 7% | Spawner |
| Whisperfrost Frontiers: caves, volcanic, tier 3 | The Everfrost | Any time | Dark: light up to 7% | Spawner |
| Structures | – | When the structure loads | Any | Structure, in groups |
Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.
Drops (1)
| Item | Chance | Amount |
|---|---|---|
| Raw Fish | 100% | 1 |
Drop list Drop_Piranha_Black, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.