Void Larva

Hostile, voidspawn, 15 health, per the game files of Hytale 0.7.7.

Overview

IDLarva_Void
Health15
Attitude to playersHostile
Attitude groupVermin
TameableNo
Bestiary categoryVoidspawn
Based onPredator

Where Void Larva spawns

WhereMap regionsWhenLightSpawn
Emerald Wilds: autumnThe Fens19:00 to 05:00Dark: light up to 8%Wild, in groups
Emerald Wilds: azureThe Fens19:00 to 05:00Dark: light up to 8%Wild, in groups
Emerald Wilds: forestsDrifting Plains, Seedling Woods, The Fens19:00 to 05:00Dark: light up to 8%Wild, in groups
Emerald Wilds: mountainsDrifting Plains, Seedling Woods, The Fens19:00 to 05:00Dark: light up to 8%Wild, in groups
Emerald Wilds: plainsFirst Gate of the Echo, Temple, Drifting Plains, Seedling Woods, The Fens19:00 to 05:00Dark: light up to 8%Wild, in groups
Emerald Wilds: swampsThe Fens19:00 to 05:00Dark: light up to 8%Wild, in groups
Howling Sands: desertsShore (Howling Sands), Badlands, Desolate Basin19:00 to 05:00Dark: light up to 8%Wild, in groups
Howling Sands: oasisBadlands, Desolate Basin19:00 to 05:00Dark: light up to 8%Wild, in groups
Howling Sands: plateausGolden Steppes, Badlands, Desolate Basin19:00 to 05:00Dark: light up to 8%Wild, in groups
Howling Sands: savannaGolden Steppes19:00 to 05:00Dark: light up to 8%Wild, in groups
Howling Sands: scrubGolden Steppes, Badlands, Desolate Basin19:00 to 05:00Dark: light up to 8%Wild, in groups
Portal goblin cave void–Midnight to 23:00AnyWild, in groups
Whisperfrost Frontiers: forestsFrostmarch Tundra, Boreal Reach19:00 to 05:00Dark: light up to 8%Wild, in groups
Whisperfrost Frontiers: glacialBoreal Reach, The Everfrost19:00 to 05:00Dark: light up to 8%Wild, in groups
Whisperfrost Frontiers: mountainsFrostmarch Tundra, Boreal Reach19:00 to 05:00Dark: light up to 8%Wild, in groups
Whisperfrost Frontiers: tundraFrostmarch Tundra, Boreal Reach19:00 to 05:00Dark: light up to 8%Wild, in groups
Void–When the structure loadsAnyStructure

Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.

Other versions

Roles the game also calls Void Larva, each with its own stats.