Goblin Duke
Hostile, goblin, 226 health, per the game files of Hytale 0.7.7.
A deprecated or test role: it is in the game files, but players don't normally meet it.
Overview
| ID | Goblin_Duke |
|---|---|
| Health | 226 |
| Attitude to players | Hostile |
| Attitude group | Empty |
| Tameable | No |
| Bestiary category | Goblin |
| Based on | Intelligent |
Weapons
| Carries |
|---|
Where Goblin Duke spawns
| Where | Map regions | When | Light | Spawn |
|---|---|---|---|---|
| Intelligent goblin | – | When the structure loads | Any | Structure |
Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.
Other versions
Roles the game also calls Goblin Duke, each with its own stats.