Frostgill

No set attitude, freshwater, 81 health, per the game files of Hytale 0.7.7.

Overview

IDFrostgill
Health81
Attitude to playersNot set
TameableNo
Bestiary categoryFreshwater
Based onSwimming passive

Where Frostgill spawns

WhereMap regionsWhenLightSpawn
Oceans: coldCrystalline DepthsAny timeAnyWild, in groups
Whisperfrost Frontiers: cavesFrostmarch Tundra, Boreal Reach, The EverfrostAny timeAnyWild
Whisperfrost Frontiers: caves, forestsBoreal ReachAny timeAnyWild
Whisperfrost Frontiers: caves, glacialThe EverfrostAny timeAnyWild
Whisperfrost Frontiers: caves, mountains–Any timeAnyWild
Whisperfrost Frontiers: caves, tundraFrostmarch TundraAny timeAnyWild
Whisperfrost Frontiers: glacialBoreal Reach, The EverfrostSunrise to midnightAnyWild, in groups
Whisperfrost Frontiers: shoresShallow Ocean (Whisperfrost Frontiers), Shore (Whisperfrost Frontiers)Sunrise to midnightAnyWild, in groups
Whisperfrost Frontiers: caves, volcanic, tier 1Frostmarch TundraAny timeDark: light up to 7%Spawner
Whisperfrost Frontiers: caves, volcanic, tier 2Boreal ReachAny timeDark: light up to 7%Spawner
Whisperfrost Frontiers: caves, volcanic, tier 3The EverfrostAny timeDark: light up to 7%Spawner

Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.

Drops (1)

ItemChanceAmount
Raw Fish100%1

Drop list Drop_Frostgill, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.