Goblin Thief (Dungeon)
No set attitude, goblin, 30 health, per the game files of Hytale 0.7.7.
Overview
| ID | Dungeon_Goblin_Thief |
|---|---|
| Health | 30 |
| Attitude to players | Not set |
| Attitude group | Goblin |
| Tameable | No |
| Bestiary category | Goblin |
| Based on | Dungeon goblin thief |
Where Goblin Thief spawns
| Where | Map regions | When | Light | Spawn |
|---|---|---|---|---|
| Dungeon goblin | – | When the structure loads | Any | Structure |
Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.
Other versions
| Mob | Health |
|---|---|
| Goblin Thief (Dungeon Patrol) | 30 |
| Goblin Thief | 30 |
Roles the game also calls Goblin Thief, each with its own stats.