Bluegill

No set attitude, freshwater, 29 health, per the game files of Hytale 0.7.7.

Overview

IDBluegill
Health29
Attitude to playersNot set
TameableNo
Bestiary categoryFreshwater
Based onSwimming passive

Where Bluegill spawns

WhereMap regionsWhenLightSpawn
Emerald Wilds: plainsFirst Gate of the Echo, Temple, Drifting Plains, Seedling Woods, The FensSunrise to midnightAnyWild, in groups
Oceans: temperateCrystalline DepthsAny timeAnyWild, in groups
Oceans: warmCrystalline DepthsAny timeAnyWild, in groups
Whisperfrost Frontiers: tundraFrostmarch Tundra, Boreal ReachSunrise to midnightAnyWild, in groups
Structures–When the structure loadsAnyStructure, in groups

Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.

Drops (1)

ItemChanceAmount
Raw Fish100%1

Drop list Drop_Bluegill, per the 0.7.7 game files. Chance is per kill, for at least one; amount is how many when it drops.