Ice Bat
No set attitude, avian, 25 health, per the game files of Hytale 0.7.7.
Overview
| ID | Bat_Ice |
|---|---|
| Health | 25 |
| Attitude to players | Not set |
| Tameable | No |
| Bestiary category | Avian |
| Based on | Birds passive |
Where Ice Bat spawns
| Where | Map regions | When | Light | Spawn |
|---|---|---|---|---|
| Whisperfrost Frontiers: caves, forests | Boreal Reach | Any time | Dark: light up to 2% | Spawner |
| Whisperfrost Frontiers: caves, glacial | The Everfrost | Any time | Dark: light up to 2% | Spawner |
| Whisperfrost Frontiers: caves, tundra | Frostmarch Tundra | Any time | Dark: light up to 2% | Spawner |
| Whisperfrost Frontiers: caves, volcanic, tier 1 | Frostmarch Tundra | Any time | Dark: light up to 7% | Spawner |
| Whisperfrost Frontiers: caves, volcanic, tier 2 | Boreal Reach | Any time | Dark: light up to 7% | Spawner |
| Whisperfrost Frontiers: caves, volcanic, tier 3 | The Everfrost | Any time | Dark: light up to 7% | Spawner |
Spawn rules in the 0.7.7 game files. Times are on the game clock: sunrise is 06:00 and sunset 18:00. Light is a percent of full brightness, so "dark" rules spawn in caves or at night away from light. Spawners are invisible points the world places that keep a few of a mob alive nearby. Structure spawns come from camps, dungeons and temples. Map regions are the named areas whose world generation uses that environment.